The idea here was to create a “game” using an 8 color palette; simulating how graphics for 8 bit games were utilized. For my idea, I went with a simple Assassin versus Bodyguard theme.
This is the final result.
This is the background for the battle. It was an evil lair created using the retangular tool and paint bucket tools, along with layer manipulation.
These were the eponymous Assassin (in red) and the bodyguard (in a black suit).
This was the palette utilized for this project. It had to be made up of only 8 colors (black is counted by default so there’s no black palette present per se).